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CBC-ALU

Claude Builder Club at African Leadership University

CBC-ALU website homepage
Year2026 – Present
ContextAnthropic · Claude Builder Clubs
RoleTechnical Advisor & Lead Developer
StackReact · TypeScript · Tailwind

What is the Claude Builder Club?

Claude Builder Clubs are Anthropic's official student-led campus communities, part of the Claude for Education initiative. Club leads run technical workshops, hackathons, and demo nights to help students explore AI responsibly and build real things with it.

Members get API credits, Claude Pro access, and resources for building with Claude. It's one of the few programmes where students get direct access to frontier AI tools backed by an official institutional partnership with Anthropic.

The club has a presence on campuses globally. This is the site for the ALU chapter — where I serve as a Technical Advisor, supporting the ambassadors who run the club day-to-day.

Why a Website?

Up until this point, all club communication happened over email. Students would receive event invites, session slides, and announcements — but emails get missed, buried, or ignored. There was no single place a student could go to catch up on what the club was doing or find resources from past events.

In a team meeting, we identified the need for a central hub. A website where students could:

I proposed initiating the site development and took it from that conversation to a live, deployed product.

What I Built

CBC-ALU events page
Events page — slides and recaps attached per session
CBC-ALU member builds / projects page
Member builds — what students are building with Claude
CBC-ALU gallery page
Gallery page — photos from campus CBC events

Tech Stack

The repo is public and open to contributions — other club members or advisors can submit PRs to add new content, fix issues, or improve the site.

Always Evolving

Unlike the other projects in this portfolio, CBC-ALU is a live product that I actively maintain. Every time the club runs an event — a workshop, a demo night, a hackathon — there are new photos to push, new slides to attach, and new member builds to feature.

That ongoing responsibility has taught me something the other projects didn't: what it means to own a product after launch. Shipping is not the end — it's the beginning of keeping it useful.

What I Learned

This project started from a problem I identified in a room and decided to solve. No brief, no client spec, no grade attached. Just a real need and a decision to act on it.

That changes how you work. When you own the decision to build something, you think harder about whether it actually solves the problem — not just whether it works technically.